// Copyright 2006 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or // implied. See the License for the specific language governing // permissions and limitations under the License. /** * Author: Steffen Meschkat * * @fileoverview A simple formatter to project JavaScript data into * HTML templates. The template is edited in place. I.e. in order to * instantiate a template, clone it from the DOM first, and then * process the cloned template. This allows for updating of templates: * If the templates is processed again, changed values are merely * updated. * * NOTE(mesch): IE DOM doesn't have importNode(). * * NOTE(mesch): The property name "length" must not be used in input * data, see comment in jstSelect_(). */ /** * Names of jstemplate attributes. These attributes are attached to * normal HTML elements and bind expression context data to the HTML * fragment that is used as template. */ var ATT_select = 'jsselect'; var ATT_instance = 'jsinstance'; var ATT_display = 'jsdisplay'; var ATT_values = 'jsvalues'; var ATT_vars = 'jsvars'; var ATT_eval = 'jseval'; var ATT_transclude = 'transclude'; var ATT_content = 'jscontent'; var ATT_skip = 'jsskip'; /** * Name of the attribute that caches a reference to the parsed * template processing attribute values on a template node. */ var ATT_jstcache = 'jstcache'; /** * Name of the property that caches the parsed template processing * attribute values on a template node. */ var PROP_jstcache = '__jstcache'; /** * ID of the element that contains dynamically loaded jstemplates. */ var STRING_jsts = 'jsts'; /** * Un-inlined string literals, to avoid object creation in * IE6. TODO(mesch): So far, these are only used here, but we could * use them thoughout the code and thus move them to constants.js. */ var CHAR_asterisk = '*'; var CHAR_dollar = '$'; var CHAR_period = '.'; var STRING_div = 'div'; var STRING_id = 'id'; var STRING_asteriskzero = '*0'; var STRING_zero = '0'; /** * HTML template processor. Data values are bound to HTML templates * using the attributes transclude, jsselect, jsdisplay, jscontent, * jsvalues. The template is modifed in place. The values of those * attributes are JavaScript expressions that are evaluated in the * context of the data object fragment. * * @param {JsEvalContext} context Context created from the input data * object. * * @param {Element} template DOM node of the template. This will be * processed in place. After processing, it will still be a valid * template that, if processed again with the same data, will remain * unchanged. * * @param {boolean} opt_debugging Optional flag to collect debugging * information while processing the template. Only takes effect * in MAPS_DEBUG. */ function jstProcess(context, template, opt_debugging) { var processor = new JstProcessor; if (MAPS_DEBUG && opt_debugging) { processor.setDebugging(opt_debugging); } JstProcessor.prepareTemplate_(template); /** * Caches the document of the template node, so we don't have to * access it through ownerDocument. * @type Document */ processor.document_ = ownerDocument(template); processor.run_(eventCallbackArgs(processor, processor.jstProcessOuter_, context, template)); if (MAPS_DEBUG && opt_debugging) { logHtml('jstProcess:' + '
' + processor.getLogs().join('
')); } } /** * Internal class used by jstemplates to maintain context. * NOTE(appleton): This is necessary to process deep templates in * Safari which has a relatively shallow maximum recursion depth of * 100. See . * @class * @constructor */ function JstProcessor() { if (MAPS_DEBUG) { /** * An array of logging messages. These are collected during processing * and dumped to the console at the end. * @type Array. */ this.logs_ = []; } } /** * Counter to generate node ids. These ids will be stored in * ATT_jstcache and be used to lookup the preprocessed js attributes * from the jstcache_. The id is stored in an attribute so it * suvives cloneNode() and thus cloned template nodes can share the * same cache entry. * @type number */ JstProcessor.jstid_ = 0; /** * Map from jstid to processed js attributes. * @type Object */ JstProcessor.jstcache_ = {}; /** * The neutral cache entry. Used for all nodes that don't have any * jst attributes. We still set the jsid attribute on those nodes so * we can avoid to look again for all the other jst attributes that * aren't there. Remember: not only the processing of the js * attribute values is expensive and we thus want to cache it. The * access to the attributes on the Node in the first place is * expensive too. */ JstProcessor.jstcache_[0] = {}; /** * Prepares the template: preprocesses all jstemplate attributes. * * @param {Element} template */ JstProcessor.prepareTemplate_ = function(template) { if (!template[PROP_jstcache]) { domTraverseElements(template, function(node) { JstProcessor.prepareNode_(node); }); } }; /** * A list of attributes we use to specify jst processing instructions, * and the functions used to parse their values. * * @type Array. */ var JST_ATTRIBUTES = [ [ ATT_select, jsEvalToFunction ], [ ATT_display, jsEvalToFunction ], [ ATT_values, jsEvalToValues ], [ ATT_vars, jsEvalToValues ], [ ATT_eval, jsEvalToExpressions ], [ ATT_transclude, jsEvalToSelf ], [ ATT_content, jsEvalToFunction ], [ ATT_skip, jsEvalToFunction ] ]; /** * Prepares a single node: preprocesses all template attributes of the * node, and if there are any, assigns a jsid attribute and stores the * preprocessed attributes under the jsid in the jstcache. * * @param {Element} node * * @return {Object} The jstcache entry. The processed jst attributes * are properties of this object. If the node has no jst attributes, * returns an object with no properties (the jscache_[0] entry). */ JstProcessor.prepareNode_ = function(node) { if (node[PROP_jstcache]) { return node[PROP_jstcache]; } // NOTE(mesch): We avoid gratuitous object creation here, and only // create an instance if we set properties on it. (IE6 perf) var jstcache = null; for (var i = 0, I = jsLength(JST_ATTRIBUTES); i < I; ++i) { var att = JST_ATTRIBUTES[i]; var name = att[0]; var parse = att[1]; var value = domGetAttribute(node, name); if (value != null) { if (!jstcache) { jstcache = {}; } jstcache[name] = parse(value); if (MAPS_DEBUG) { jstcache.jstAttributeValues = jstcache.jstAttributeValues || {}; jstcache.jstAttributeValues[name] = value; } } } if (jstcache) { var jstid = STRING_empty + ++JstProcessor.jstid_; domSetAttribute(node, ATT_jstcache, jstid); JstProcessor.jstcache_[jstid] = jstcache; } else { domSetAttribute(node, ATT_jstcache, STRING_zero); jstcache = JstProcessor.jstcache_[0]; } // We always set the PROP_jstcache property on the node. Accessing // the property is faster than executing getAttribute(). If we don't // find the property on a node that was cloned in jstSelect_(), we // will fall back to check for the attribute and set the property // from cache. assert(jstcache); return node[PROP_jstcache] = /** @type Object */(jstcache); }; /** * Runs the given function in our state machine. * * It's informative to view the set of all function calls as a tree: * - nodes are states * - edges are state transitions, implemented as calls to the pending * functions in the stack. * - pre-order function calls are downward edges (recursion into call). * - post-order function calls are upward edges (return from call). * - leaves are nodes which do not recurse. * We represent the call tree as an array of array of calls, indexed as * stack[depth][index]. Here [depth] indexes into the call stack, and * [index] indexes into the call queue at that depth. We require a call * queue so that a node may branch to more than one child * (which will be called serially), typically due to a loop structure. * * @param {Function} f The first function to run. */ JstProcessor.prototype.run_ = function(f) { var me = this; /** * A stack of queues of pre-order calls. * The inner arrays (constituent queues) are structured as * [ arg2, arg1, method, arg2, arg1, method, ...] * ie. a flattened array of methods with 2 arguments, in reverse order * for efficient push/pop. * * The outer array is a stack of such queues. * * @type Array. */ var calls = me.calls_ = []; /** * The index into the queue for each depth. * NOTE(appleton): I experimented with maintaining the queues in * reverse order,\ (popping off of the end) but the repeated calls to * .pop() consumed 90% of this function's execution time. * @type Array. */ var queueIndices = me.queueIndices_ = []; /** * A pool of empty arrays. Minimizes object allocation for IE6's benefit. * @type Array. */ var arrayPool = me.arrayPool_ = []; f(); var queue, queueIndex; var method, arg1, arg2; var temp; while (calls.length) { queue = calls[calls.length - 1]; queueIndex = queueIndices[queueIndices.length - 1]; if (queueIndex >= queue.length) { me.recycleArray_(calls.pop()); queueIndices.pop(); continue; } // Run the first function in the queue. method = queue[queueIndex++]; arg1 = queue[queueIndex++]; arg2 = queue[queueIndex++]; queueIndices[queueIndices.length - 1] = queueIndex; method.call(me, arg1, arg2); } }; /** * Pushes one or more functions onto the stack. These will be run in sequence, * interspersed with any recursive calls that they make. * * NOTE(appleton): This method takes ownership of the given array! * * @param {Array} args Array of method calls structured as * [ method, arg1, arg2, method, arg1, arg2, ... ] */ JstProcessor.prototype.push_ = function(args) { this.calls_.push(args); this.queueIndices_.push(0); }; /** * Enable/disable debugging. * @param {boolean} debugging New state */ JstProcessor.prototype.setDebugging = function(debugging) { if (MAPS_DEBUG) { this.debugging_ = debugging; } }; JstProcessor.prototype.createArray_ = function() { if (this.arrayPool_.length) { return this.arrayPool_.pop(); } else { return []; } }; JstProcessor.prototype.recycleArray_ = function(array) { arrayClear(array); this.arrayPool_.push(array); }; /** * Implements internals of jstProcess. This processes the two * attributes transclude and jsselect, which replace or multiply * elements, hence the name "outer". The remainder of the attributes * is processed in jstProcessInner_(), below. That function * jsProcessInner_() only processes attributes that affect an existing * node, but doesn't create or destroy nodes, hence the name * "inner". jstProcessInner_() is called through jstSelect_() if there * is a jsselect attribute (possibly for newly created clones of the * current template node), or directly from here if there is none. * * @param {JsEvalContext} context * * @param {Element} template */ JstProcessor.prototype.jstProcessOuter_ = function(context, template) { var me = this; var jstAttributes = me.jstAttributes_(template); if (MAPS_DEBUG && me.debugging_) { me.logState_('Outer', template, jstAttributes.jstAttributeValues); } var transclude = jstAttributes[ATT_transclude]; if (transclude) { var tr = jstGetTemplate(transclude); if (tr) { domReplaceChild(tr, template); var call = me.createArray_(); call.push(me.jstProcessOuter_, context, tr); me.push_(call); } else { domRemoveNode(template); } return; } var select = jstAttributes[ATT_select]; if (select) { me.jstSelect_(context, template, select); } else { me.jstProcessInner_(context, template); } }; /** * Implements internals of jstProcess. This processes all attributes * except transclude and jsselect. It is called either from * jstSelect_() for nodes that have a jsselect attribute so that the * jsselect attribute will not be processed again, or else directly * from jstProcessOuter_(). See the comment on jstProcessOuter_() for * an explanation of the name. * * @param {JsEvalContext} context * * @param {Element} template */ JstProcessor.prototype.jstProcessInner_ = function(context, template) { var me = this; var jstAttributes = me.jstAttributes_(template); if (MAPS_DEBUG && me.debugging_) { me.logState_('Inner', template, jstAttributes.jstAttributeValues); } // NOTE(mesch): See NOTE on ATT_content why this is a separate // attribute, and not a special value in ATT_values. var display = jstAttributes[ATT_display]; if (display) { var shouldDisplay = context.jsexec(display, template); if (MAPS_DEBUG && me.debugging_) { me.logs_.push(ATT_display + ': ' + shouldDisplay + '
'); } if (!shouldDisplay) { displayNone(template); return; } displayDefault(template); } // NOTE(mesch): jsvars is evaluated before jsvalues, because it's // more useful to be able to use var values in attribute value // expressions than vice versa. var values = jstAttributes[ATT_vars]; if (values) { me.jstVars_(context, template, values); } values = jstAttributes[ATT_values]; if (values) { me.jstValues_(context, template, values); } // Evaluate expressions immediately. Useful for hooking callbacks // into jstemplates. // // NOTE(mesch): Evaluation order is sometimes significant, e.g. in // addressbook_jstemplate_html.tpl, the expression evaluated in // jseval relies on the values set in jsvalues, so it needs to be // evaluated *after* jsvalues. TODO(mesch): This is quite arbitrary, // it would be better if this would have more necessity to it. var expressions = jstAttributes[ATT_eval]; if (expressions) { for (var i = 0, I = jsLength(expressions); i < I; ++i) { context.jsexec(expressions[i], template); } } var skip = jstAttributes[ATT_skip]; if (skip) { var shouldSkip = context.jsexec(skip, template); if (MAPS_DEBUG && me.debugging_) { me.logs_.push(ATT_skip + ': ' + shouldSkip + '
'); } if (shouldSkip) return; } // NOTE(mesch): content is a separate attribute, instead of just a // special value mentioned in values, for two reasons: (1) it is // fairly common to have only mapped content, and writing // content="expr" is shorter than writing values="content:expr", and // (2) the presence of content actually terminates traversal, and we // need to check for that. Display is a separate attribute for a // reason similar to the second, in that its presence *may* // terminate traversal. var content = jstAttributes[ATT_content]; if (content) { me.jstContent_(context, template, content); } else { // NOTE(appleton): Newly generated children should be ignored, so we // explicitly store the children to be processed. var queue = me.createArray_(); for (var c = template.firstChild; c; c = c.nextSibling) { if (c.nodeType == DOM_ELEMENT_NODE) { queue.push(me.jstProcessOuter_, context, c); } } if (queue.length) me.push_(queue); } }; /** * Implements the jsselect attribute: evalutes the value of the * jsselect attribute in the current context, with the current * variable bindings (see JsEvalContext.jseval()). If the value is an * array, the current template node is multiplied once for every * element in the array, with the array element being the context * object. If the array is empty, or the value is undefined, then the * current template node is dropped. If the value is not an array, * then it is just made the context object. * * @param {JsEvalContext} context The current evaluation context. * * @param {Element} template The currently processed node of the template. * * @param {Function} select The javascript expression to evaluate. * * @notypecheck FIXME(hmitchell): See OCL6434950. instance and value need * type checks. */ JstProcessor.prototype.jstSelect_ = function(context, template, select) { var me = this; var value = context.jsexec(select, template); // Enable reprocessing: if this template is reprocessed, then only // fill the section instance here. Otherwise do the cardinal // processing of a new template. var instance = domGetAttribute(template, ATT_instance); var instanceLast = false; if (instance) { if (instance.charAt(0) == CHAR_asterisk) { instance = parseInt10(instance.substr(1)); instanceLast = true; } else { instance = parseInt10(/** @type string */(instance)); } } // NOTE(mesch): value instanceof Array is occasionally false for // arrays, seen in Firefox. Thus we recognize an array as an object // which is not null that has a length property. Notice that this // also matches input data with a length property, so this property // name should be avoided in input data. var multiple = isArray(value); var multipleEmpty = (multiple && value.length == 0); if (multiple) { if (multipleEmpty) { // For an empty array, keep the first template instance and mark // it last. Remove all other template instances. if (!instance) { domSetAttribute(template, ATT_instance, STRING_asteriskzero); displayNone(template); } else { domRemoveNode(template); } } else { displayDefault(template); // For a non empty array, create as many template instances as // are needed. If the template is first processed, as many // template instances are needed as there are values in the // array. If the template is reprocessed, new template instances // are only needed if there are more array values than template // instances. Those additional instances are created by // replicating the last template instance. NOTE(mesch): If the // template is first processed, there is no jsinstance // attribute. This is indicated by instance === null, except in // opera it is instance === "". Notice also that the === is // essential, because 0 == "", presumably via type coercion to // boolean. // NOTE(stse): The following comment is now obsoleted unless we // change the return type of the function 'domGetAttribute' in // dom.js: For completeness, in case any browser returns undefined // and not null for getAttribute of nonexistent attributes, we also // test for === undefined. if (instance === null || instance === STRING_empty || (instanceLast && instance < jsLength(value) - 1)) { // A queue of calls to push. var queue = me.createArray_(); var instancesStart = instance || 0; var i, I, clone; for (i = instancesStart, I = jsLength(value) - 1; i < I; ++i) { var node = domCloneNode(template); domInsertBefore(node, template); jstSetInstance(/** @type Element */(node), value, i); clone = context.clone(value[i], i); queue.push(me.jstProcessInner_, clone, node, JsEvalContext.recycle, clone, null); } // Push the originally present template instance last to keep // the order aligned with the DOM order, because the newly // created template instances are inserted *before* the // original instance. jstSetInstance(template, value, i); clone = context.clone(value[i], i); queue.push(me.jstProcessInner_, clone, template, JsEvalContext.recycle, clone, null); me.push_(queue); } else if (instance < jsLength(value)) { var v = value[instance]; jstSetInstance(template, value, instance); var clone = context.clone(v, instance); var queue = me.createArray_(); queue.push(me.jstProcessInner_, clone, template, JsEvalContext.recycle, clone, null); me.push_(queue); } else { domRemoveNode(template); } } } else { if (value == null) { displayNone(template); } else { displayDefault(template); var clone = context.clone(value, 0); var queue = me.createArray_(); queue.push(me.jstProcessInner_, clone, template, JsEvalContext.recycle, clone, null); me.push_(queue); } } }; /** * Implements the jsvars attribute: evaluates each of the values and * assigns them to variables in the current context. Similar to * jsvalues, except that all values are treated as vars, independent * of their names. * * @param {JsEvalContext} context Current evaluation context. * * @param {Element} template Currently processed template node. * * @param {Array} values Processed value of the jsvalues attribute: a * flattened array of pairs. The second element in the pair is a * function that can be passed to jsexec() for evaluation in the * current jscontext, and the first element is the variable name that * the value returned by jsexec is assigned to. */ JstProcessor.prototype.jstVars_ = function(context, template, values) { for (var i = 0, I = jsLength(values); i < I; i += 2) { var label = values[i]; var value = /** @type {Object?} */(context.jsexec(values[i+1], template)); context.setVariable(label, value); } }; /** * Implements the jsvalues attribute: evaluates each of the values and * assigns them to variables in the current context (if the name * starts with '$', javascript properties of the current template node * (if the name starts with '.'), or DOM attributes of the current * template node (otherwise). Since DOM attribute values are always * strings, the value is coerced to string in the latter case, * otherwise it's the uncoerced javascript value. * * @param {JsEvalContext} context Current evaluation context. * * @param {Element} template Currently processed template node. * * @param {Array} values Processed value of the jsvalues attribute: a * flattened array of pairs. The second element in the pair is a * function that can be passed to jsexec() for evaluation in the * current jscontext, and the first element is the label that * determines where the value returned by jsexec is assigned to. */ JstProcessor.prototype.jstValues_ = function(context, template, values) { for (var i = 0, I = jsLength(values); i < I; i += 2) { var label = values[i]; var value = /** @type {Object?} */(context.jsexec(values[i+1], template)); if (label.charAt(0) == CHAR_dollar) { // A jsvalues entry whose name starts with $ sets a local // variable. context.setVariable(label, value); } else if (label.charAt(0) == CHAR_period) { // A jsvalues entry whose name starts with . sets a property of // the current template node. The name may have further dot // separated components, which are translated into namespace // objects. This specifically allows to set properties on .style // using jsvalues. NOTE(mesch): Setting the style attribute as // attribute is currently difficult because of the // TODO(mesch,schuck) in jstGetAttributeValues(), but would // probably not be good style anyway. var nameSpaceLabel = label.substr(1).split(CHAR_period); var nameSpaceObject = template; var nameSpaceDepth = jsLength(nameSpaceLabel); for (var j = 0, J = nameSpaceDepth - 1; j < J; ++j) { var jLabel = nameSpaceLabel[j]; if (!nameSpaceObject[jLabel]) { nameSpaceObject[jLabel] = {}; } nameSpaceObject = nameSpaceObject[jLabel]; } nameSpaceObject[nameSpaceLabel[nameSpaceDepth - 1]] = value; } else if (label) { // Any other jsvalues entry sets an attribute of the current // template node. if (typeof value == TYPE_boolean) { // Handle boolean values that are set as attributes specially, // according to the XML/HTML convention. if (value) { domSetAttribute(template, label, label); } else { domRemoveAttribute(template, label); } } else { domSetAttribute(template, label, STRING_empty + value); } } } }; /** * Implements the jscontent attribute. Evalutes the expression in * jscontent in the current context and with the current variables, * and assigns its string value to the content of the current template * node. * * @param {JsEvalContext} context Current evaluation context. * * @param {Element} template Currently processed template node. * * @param {Function} content Processed value of the jscontent * attribute. */ JstProcessor.prototype.jstContent_ = function(context, template, content) { // NOTE(mesch): Profiling shows that this method costs significant // time. In jstemplate_perf.html, it's about 50%. I tried to replace // by HTML escaping and assignment to innerHTML, but that was even // slower. var value = STRING_empty + context.jsexec(content, template); // Prevent flicker when refreshing a template and the value doesn't // change. if (template.innerHTML == value) { return; } while (template.firstChild) { domRemoveNode(template.firstChild); } var t = domCreateTextNode(this.document_, value); domAppendChild(template, t); }; /** * Caches access to and parsing of template processing attributes. If * domGetAttribute() is called every time a template attribute value * is used, it takes more than 10% of the time. * * @param {Element} template A DOM element node of the template. * * @return {Object} A javascript object that has all js template * processing attribute values of the node as properties. */ JstProcessor.prototype.jstAttributes_ = function(template) { if (template[PROP_jstcache]) { return template[PROP_jstcache]; } var jstid = domGetAttribute(template, ATT_jstcache); if (jstid) { return template[PROP_jstcache] = JstProcessor.jstcache_[jstid]; } return JstProcessor.prepareNode_(template); }; /** * Helps to implement the transclude attribute, and is the initial * call to get hold of a template from its ID. * * If the ID is not present in the DOM, and opt_loadHtmlFn is specified, this * function will call that function and add the result to the DOM, before * returning the template. * * @param {string} name The ID of the HTML element used as template. * @param {Function} opt_loadHtmlFn A function which, when called, will return * HTML that contains an element whose ID is 'name'. * * @return {Element|null} The DOM node of the template. (Only element nodes * can be found by ID, hence it's a Element.) */ function jstGetTemplate(name, opt_loadHtmlFn) { var doc = document; var section; if (opt_loadHtmlFn) { section = jstLoadTemplateIfNotPresent(doc, name, opt_loadHtmlFn); } else { section = domGetElementById(doc, name); } if (section) { JstProcessor.prepareTemplate_(section); var ret = domCloneElement(section); domRemoveAttribute(ret, STRING_id); return ret; } else { return null; } } /** * This function is the same as 'jstGetTemplate' but, if the template * does not exist, throw an exception. * * @param {string} name The ID of the HTML element used as template. * @param {Function} opt_loadHtmlFn A function which, when called, will return * HTML that contains an element whose ID is 'name'. * * @return {Element} The DOM node of the template. (Only element nodes * can be found by ID, hence it's a Element.) */ function jstGetTemplateOrDie(name, opt_loadHtmlFn) { var x = jstGetTemplate(name, opt_loadHtmlFn); assert(x != null); return /** @type Element */(x); } /** * If an element with id 'name' is not present in the document, call loadHtmlFn * and insert the result into the DOM. * * @param {Document} doc * @param {string} name * @param {Function} loadHtmlFn A function that returns HTML to be inserted * into the DOM. * @param {string} opt_target The id of a DOM object under which to attach the * HTML once it's inserted. An object with this id is created if it does not * exist. * @return {Element} The node whose id is 'name' */ function jstLoadTemplateIfNotPresent(doc, name, loadHtmlFn, opt_target) { var section = domGetElementById(doc, name); if (section) { return section; } // Load any necessary HTML and try again. jstLoadTemplate_(doc, loadHtmlFn(), opt_target || STRING_jsts); var section = domGetElementById(doc, name); if (!section) { log("Error: jstGetTemplate was provided with opt_loadHtmlFn, " + "but that function did not provide the id '" + name + "'."); } return /** @type Element */(section); } /** * Loads the given HTML text into the given document, so that * jstGetTemplate can find it. * * We append it a div named jsts, which is hidden. If it doesn't * exist, it is created. * * @param {Document} doc The document to create the template in. * * @param {string} html HTML text to be inserted into the document. * * @param {string} targetId The id of a DOM object under which to attach the * HTML once it's inserted. An object with this id is created if it does not * exist. */ function jstLoadTemplate_(doc, html, targetId) { var existing_target = domGetElementById(doc, targetId); var target; if (!existing_target) { target = domCreateElement(doc, STRING_div); target.id = target; displayNone(target); positionAbsolute(target); domAppendChild(doc.body, target); } else { target = existing_target; } var div = domCreateElement(doc, STRING_div); target.appendChild(div); div.innerHTML = html; } /** * Sets the jsinstance attribute on a node according to its context. * * @param {Element} template The template DOM node to set the instance * attribute on. * * @param {Array} values The current input context, the array of * values of which the template node will render one instance. * * @param {number} index The index of this template node in values. */ function jstSetInstance(template, values, index) { if (index == jsLength(values) - 1) { domSetAttribute(template, ATT_instance, CHAR_asterisk + index); } else { domSetAttribute(template, ATT_instance, STRING_empty + index); } } /** * Log the current state. * @param {string} caller An identifier for the caller of .log_. * @param {Element} template The template node being processed. * @param {Object} jstAttributeValues The jst attributes of the template node. */ JstProcessor.prototype.logState_ = function( caller, template, jstAttributeValues) { if (MAPS_DEBUG) { var msg = ''; msg += ''; msg += ''; if (template.id) { msg += ''; } if (template.name) { msg += ''; } if (jstAttributeValues) { msg += ''; } msg += '
' + caller + '
' + 'id:' + '' + template.id + '
' + 'name:' + '' + template.name + '
' + 'attr:' + '' + jsToSource(jstAttributeValues) + '

'; this.logs_.push(msg); } }; /** * Retrieve the processing logs. * @return {Array.} The processing logs. */ JstProcessor.prototype.getLogs = function() { return this.logs_; };